Transform
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Create a convex hull from a group of overlays - "Hulls > Convex"
A convex hull is a polygon that surrounds all of the overlays in a group. The polygon’s points are determined by the furthest points of the surrounded overlays. Note: The hull cannot be created if the group includes one of these overlays: Isometric shape. OR Image overlay. Select the border style
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Create a smoother version of a line/border - "Smoothing > Bezier"
Description This article explains how to use the Bezier transformation to create a new: Line - from a Freeform line, or Straight line. Border of a shape - from a Rectangle, or Polygon. The "points" (vertices) will be smoothened on the new version of the line/border. (Option 1) Draw a freeform line
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Reverse the direction of the points on a line/border - "Line > Reverse Points"
The reversal of points exchanges the start and endpoints. Note: The transformation will not be visible unless the line/border is styled with single-direction arrowheads (See Option 2). Choose option 1 or 2 There are 2 options for reversing the direction of the points: Option 1 - For lines/borders
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Create a circle including editable points on the border - "Circle > Explode"
Create the exploded circle In Map View, draw a circle. To learn how; visit this link: Circle Tool—Draw a circle At the top of the Layers Panel, click on the Toolbox's gear and wrench icon. You will see a window with Core Operations and Plugin options appear. Under the "Transform" heading > "Circle"